Jester Kenpo/Parade

Parade
Parade, the third principle of Jester Kenpo, is the continuation to prestige, and helps to mitigate it's weaknesses. It also completely inverts the normal practice of martial arts, further exagerating the eratic nature of Jester Kenpo. Parade users remain in motion at all times. As with Prestige, where overly emphasised or wasted movements are encouraged, the user is less concerned about conservative movement, and instead of remaining in ballance, are actually encouraged to stay out of ballance when acting. They therefore employ constant accrobatic movements, such as rolling, flipping, and jumping, as well as falls, in order to keep the center of mass in motion. The advantage to this is the eratic movement is hard to read, and makes it difficult to predict where the user will move to next. furthermore it hides purposeful movements by mixing them in with entirely pointless ones. Combined with prestige, the user can very easily make sudden unexpected changes to the direction of their movements, and by this they can also enter stances suitable for many different attacking strategies. This allows for attacks that are extremely hard to predict. and when used with sufficient speed can overwelm opponents by simply releasing attacks too quick for them to keep up.