The Pathfinder Pirates

Contents
[hide]#Help and Advice
 * 1) Introduction
 * 2) Jolly Roger
 * 3) Crew Members
 * 4) Crew Strength
 * 5) Bounties
 * 6) Relationships amongst the Crew
 * 7) Dreams
 * 8) Allies and Traveling Companions
 * 9) History
 * 10) Locations visited
 * 11) Actions
 * 12) Trivia
 * 13) Related Articles
 * 14) External Links
 * 15) Help and Advice

Introduction
The Pathfinder Pirates is a small sized pirate crew consisting of 11 members led by their Captain Minto Grin. All combat capable members of the crew aren’t devil fruit users with only one devil fruit user who serves as their doctor and chef. Each member fills more than one role in running the ships operations.

Initially Minto never meant to start a pirate crew but was forced to form one after a couple run-ins with corrupt and sadistic officials of the navy.

As the story progresses in the world of One Piece, the Pathfinders constantly find themselves in situations witnessing and feeling the side effects of the adventures of the major pirate groups of One Piece but always failing to make contact with any of them.

Jolly Roger
The Pathfinders Jolly Roger is a winged skull that symbolizes the crews’ spirit of venturing out into the world with the freedom of their own choices. The wings are actually falcon wings and are due to Minto Grin’s affinity to falcons as he took up falconry as a hobby when he was growing up.

Contrary to the usual practice of putting the Jolly Roger on the sails of their ship, the Pathfinders chose to place their Jolly Roger only on the doors of their ship. The reason behind this was to avoid any unnecessary conflict with the Navy and rival pirate groups.

Each member also has a tattoo of the Jolly Roger on their right shoulder which is usually hidden. The only time it is revealed is when combat is inevitable and when the crew needs to declare who they are.

Crew Strength
The Pathfinder combatants are all skilled users of haki. Each member has honed and mastered the application of at least one of the three Haki to a point where they are capable of performing unique effects and skills with it.

The crew’s strength has yet to be fully measured as the Pathfinders would resort to strategy and escape whenever they get the chance. But on occasions wherein battles had to be won, the Pathfinders have shown themselves to be fearsome warriors capable of going head to head with pirate and navy crews who greatly outnumber them.

There have also been times where powerful devil fruit users have been defeated by the techniques and skills possessed by the crew.

The strongest trait of the Pathfinders in combat is their link attacks wherein a combo of two or three pirates forms a succession of combined attacks. This is mainly thanks to the strategies of Chiru Seijin.

Bounties
The bounty placed on their heads does not truly measure the strength of each member of the Pathfinders, since they tend to avoid causing too much collateral damage whenever they are in battle resulting in a relatively low bounty.

In most occasions the activities of the Pathfinder pirates have gone unnoticed by the navy resulting in a constantly low bounty

Relationships amongst the Crew
Due to the calm and collected leadership of Minto, the crew has formed a deep brotherhood despite the difference of their personalities. Their bond grew strong quite quick as they made a deal to fulfil the dreams of each person.

Minto serves as the heart of the crew and he usually ends up with the last say but due to his diplomatic capabilities the crew came to respect him in a deeper level and in effect end up respecting each other as well.

Their relationship grew even stronger through their experiences in battle, it is in battle where the strength of their alliance is most evident as they fight as a precise and cohesive unit, thanks mostly to the guidance of their quartermaster Chiro Seijin.

Dreams
Minto Grin – To bring a change to the world by being one of the main division crew of the pirate king

Hayabusa – To see the world and experience the exciting life at sea

Chiro Seijin – to become a legendary pirate and have tales of his adventures told all over the world

Di Exo – To marry the most beautiful woman in the world

Daerial Flint – To discover and collect new things in every adventurer

Azuma Nishi – To have better adventures than his parents and to witness the crowning of a worthy pirate king

Otter crew – they’re just happy to be part of the team

Locations visited
​Smothering Whispers Islands – where they found the otter crew

<p class="MsoNormal">The coast of Focus earth – where they met Di Exo

<p class="MsoNormal">Marineford – Where they took part in the Marineford war in order to pledge their allegiance to Whitebeard but failed to do so because they couldn’t get to the heart of the battle

<p class="MsoNormal">Fishman island – right after the straw hat pirates defeated Hody and left. The Pathfinder pirates where there to meet King Neptune who was one of the key people Mintos father formed an alliance with.

<p class="MsoNormal">Turtle shell island – landed by accident when the giant turtle emerged from the sea

<p class="MsoNormal">Palm Lemonade – where the pathfinder crew helped to find a girl for Di Exo

<p class="MsoNormal">Kangoku Island – where the fighting skills of the group was truly tested when they came across some outlaw samurai who reside in the island

<span style="font-size:11.0pt;line-height:115%;font-family:"Calibri","sans-serif"; mso-ascii-theme-font:minor-latin;mso-fareast-font-family:Calibri;mso-fareast-theme-font: minor-latin;mso-hansi-theme-font:minor-latin;mso-bidi-font-family:"TimesNewRoman"; mso-bidi-theme-font:minor-bidi;mso-ansi-language:EN-PH;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">Sonata Island – where they met Azuma Nishi

Actions
<p style="font-size:14px;line-height:22px;">Crimes/Events commited